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Cameron Desrochers Presents:
Zombie Plan

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Note: This game requires a rather fast CPU to render in a timely fashion, and tends to eat RAM like it's going out of style

High Scores:

  1. 3235290
  2. 1683140
  3. 1372325
  4. 1149510
  5. 946850
  6. 747430
  7. 549950
  8. 486140
  9. 363830
  10. 360410
  11. 345280
  12. 339605
  13. 326940
  14. 324660
  15. 322650
  16. 321540
  17. 177130
  18. 175275
  19. 173595
  20. 170710
  21. 162910
  22. 160780
  23. 159800
  24. 159070
  25. 157540
  26. 157090
  27. 156650
  28. 155995

Credits:

Programmer: Cameron Desrochers
Game built using the Sandy 3D framework for Flash
Stats (press ~) from code.google.com/p/mrdoob/wiki/stats
Website design: Cameron Desrochers
Website built using the Mootools Javascript Framework
Music: "The Mansion of Madness" by Graeme Norgate
Monster sound effects from Freesound.org
Level design: Cameron Desrochers and Chris Smolen
End of level sparkles and stars thanks to Alicia Fortier
Some textures from texturebits.blogspot.com
Some textures from texturator.de
Some textures from www.halloween.it/kids/boys-scary.htm
Some textures from www.ericblondin.com/zbrush/forum/zombie/
Some textures from dkimages.com
Some textures from http://www.bonappetit.com/images/tips_tools_ingredients/ingredients/ttar_orange_01_h_launch.jpg
Some textures from http://blogs.edweek.org/edweek/eduwonkette/upload/2008/08/large4cherries.jpg
Fonts: B0bmono, Denmark, Atlantis MF, Times New Roman, Asia, Stencil, Corbel, and High Tower Text
Zombie Plan logo and assorted other graphics: Cameron Desrochers
Brought to you in part by the Handy-Dandy Rent-A-Chicken Company (just kidding)
Many thanks to everyone else who contributed!